About This Game In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.Key features:A haunting cyberpunk / dark sci-fi settingFast-paced, old-school shooter gameplayHordes of enemies to destroyEpic boss fights A deep, experience-based weapon upgrade systemHigh-fidelity graphics with full dynamic lightingExtensive use of physics and dynamic environments 1075eedd30 Title: Hard Reset Extended EditionGenre: Action, IndieDeveloper:Flying Wild HogPublisher:Good Shepherd EntertainmentRelease Date: 12 Jul, 2012 Hard Reset Extended Edition Free Download Enemies are bullet sponges, mobility and gameplay is dull and repetitive. It feels like playing a much older game than it is.. Hard Reset has problems. Huge, giant, glaring problems. Problems that really drag the game down. And that's a shame, because if Hard Reset didn't have these problems, it might actually be a decent game.Hard Reset bills itself on being an old-school shooter, and in some ways it succeeds. You get to wield a veritable arsenal of different and unique weapons that you can switch to fluidly with a twist of the mouse wheel. The controls are very well optimized, most of the weapons have some weight to them, and the action keeps coming at a constant pace. Worth mentioning is the wonderful synergy between all your weapons. You can launch a gravity grenade at your foes to condense them all in one place, then quickly swap to your rocket launcher and take them all out with one missile. The things that are done well in Hard Reset are done very well. On top of all that, the graphics and environments are gorgeous.Unfortunately, the things that Hard Reset does poorly, it does very poorly. First and foremost is the story. The story is not just terrible, it is utterly incomprehensible. It borders on EYE: Divine Cybermancy levels of lunacy, but without that tongue and cheek feeling of "we know this doesn't make any damned sense". It tries to sell its bizarre and nonsensical story straight, and fails utterly. It is told only by cutscenes inbetween levels, and it's very telling that the game gives you the option to automatically skip all of these cutscenes in the options menu during any playthrough. And the ending... ugh. I won't spoil it, but the endings to both the main game and the DLC campaign are terrible. Once the story suddenly starts attempting to make a tiny bit of sense, the game just ends.But on to the gameplay. In Hard Reset, you shoot a lot of robots. That is the gameplay. Sometimes there will be small robots, sometimes there will be large robots, and on three levels there will be a boss. There are, quite literally, only three or four different types of robots: the big ones, the small ones, the flying ones, and some other one that I can't even remember but vaguely recall the existence of, as if from a dream. You will be doing this for several hours. At first it will be incredibly satisfying. Then it will become dull and repetitive. Then the difficulty will spike, and it will become torturous and frustrating.And those difficulty spikes are a doozy. You know those robots that take seventeen rockets to kill? You know how you finally downed one? Well, Howsabout you fight two more? Then two more after that. Then two more after that. Then three more and some assorted tiny robots to throw you off-guard. Then one more, but this one has twice as many hitpoints for some reason. And where is the checkpoint in all this? Why, its about five minutes before you even downed the first robot. And yes, the checkpoints really are that terrible. One of Hard Reset's greatest failures is that, for an old-school shooter, they have completely omitted one of the most useful and revered functions of old-school shooters: the quicksave button. Granted, you wouldn't need to quicksave if the checkpoints were any good, but they're not. They are terrible. I really must reiterate how terrible the checkpoints are.Despite doing some things terribly, Hard Reset isn't a terrible game, it's just by no means a great one. There are so many games that do what Hard Reset tries to do, but better. If you want a satisfying old-school shooter, pick up the Shadow Warrior remake or dig through Steam's backlogs for proper old-school titles. Hard Reset might be worth picking up on sale just to knock around with, but with so many better games out there, I can't recommend you pick up this title at full price.. A decent, challenging cyberpunk FPS. Hard Reset is a great looker, boasting both an amazing artstyle and great graphical fidelity. Nothing bad can also be said about the technical aspect either, since gunplay is solid and the weapon animations smooth. The soundtrack is okay and fits the game, albeit is nothing to write home about.That being said, Hard Reset suffers from repetitiveness, especially in the later stages. Fighting bullet sponge enemies in similar, dark rooms can be fun for only so long. The game follows the Serious Sam formula of locking you in an arena with hordes of enemies, and that inevitably gets boring during long sessions. The game shines when you treat as a time killer you boot up every once and again, not when you marathon it from start to finish.It should also be noted that Hard Reset gets really difficult at times. It is a challenging FPS for the veterans of the genre, not a game for newcomers.While Hard Reset might not be worth the full price of 13,99€, don't hesitate to grab it when it's on at least -50% sale. It has flaws, but it's certainly not a bad game.. Feels like the gameplay of PREY with lil mix of Serious Sam. I slightly enjoy it.. When I bought this game as part of the christmas sale 2014, I didn't know what to expect, apart from a heavily visual-focused cyberpunk shooter. Trying it out showed me that Hard Reset was exactly that; but unfortunately, I put it down due to hardware changes and eventual loss of interest. In the last two days, I've been finishing up what was left of the game, and thus decided to share my opinions on it.First of all, positive points.+ Hard Reset packs a visual experience so unique and interesting that I have yet to see a match for it in this point.+ The game supports surround sound, widescreen and multiple monitor setups. Not many games from this production value category do.+ The story is intriguing, and had me captured.+ I always love it when games integrate mechanics into the environment, like the upgrade machines in HR.Neutral points, for those interested.#This game bleeds Cyberpunk, (If you don't know what that means: dystopian Sci-Fi. Essentially, Corporations against Humanity.) which was one of the main reasons for me to buy it.#Whilst having the appearance of a linear game, it felt slightly like an RPG to me.And finally, the negative points. Sadly, there are not too few.- The game felt VERY repetitive. Shoot enemies in area A. Go to Area B using Button. Loading. Repeat.- I had to play the game at easy difficulty because of the sheer mass of enemies. There were some parts of the game where just senseless amounts of baddies were cornering and subsequentially destroying me for no apparent reason. (Protip: the shotgun is very effective against the small and medium enemies.)- The storyline of the game was very predictable. (Example: "Oh how unusual that there is entity XY in this area." *10 seconds later* welp, time to fight it as a miniboss.)- The endboss was a pathetic excuse. In the last level you're just being flooded with information about the 30 weak points he has, and they're even pointing them out so you can remember them, even though the vulnerable areas are lit up in neon orange on the boss himself.- There are many N.A.N.O. Packets (the "currency" with which you pay for upgrades) placed in the environment. Unfortunately, some of their positions seem like they were chosen before the ducking mechanic was removed from the game, which is another negative point.- The storyline, although nice, feels unexplained in some parts. I wonder if it were possible to implement a codex-like mechanic in which the players could read up on the game workd? It would surely help the immersion.- The sprinting. You can't upgrade it. The distorted effect on the screen. You can't steer at all whilst sprinting, and it offers absolutely no benefit whatsoever. The heavier enemies crush you, and the smaller ones block your sprinting.Conclusion: I do recommend Hard Reset despite its' bad sides. It still has some improvement potential.That's it for now. Keep in mind, this review is based on my personal experience of the game. I hope my review helps in improving the game, given the fact that the developers read, let alone care about these reviews.xoxo. This game presents itself as "a tribute to old-school shooters". Indeed, it has some specifics from earlier times such as non-regenerating health (shields regenerate though), health and ammo pickups, secrets and waves upon waves of enemies. However, developers must have thought that "old-school=hardcore" and this game suffers from several major drawbacks.- no quicksave. actually, no save at all. game uses autosave functions whenever it thinks is the best time- story is some mess- bulletsponged enemies. even on normal the weakest enemies require to waste your ammo- practically all enemies use the same tactics - to jump on you or to charge at you and deal melee damage- if you manage to hide, than you will be damaged by homing ranged attacks- if you try to "head-to-head" fight, your only way to defend yourself is sidestepping. But guess what? You move VEEERYYY slowly, all enemies are much faster than you- lackluster guns. out of all 10 weapon upgrades, 2 or 3 are capable of dealing at least some sort of damage: RPG. Grenade launcher, Railgun and for the best - Smartgun. You will spam smartgun 99% of the time when you get it.- Lackluster guns make you too much dependable on environmental damage - slow and clunky movement and jumping makes finding some secrets very frustrating. it is unknown whether you can't reach some places because there is an invisible wall or because your jumping sucks. Not to mention jump-stepping, when you wand, you automatically step forward or sideways- ♥♥♥♥♥♥♥eeet boss battles, especially that sucker from the Exile DLC.- all these drawbacks make Hard Reset a really hard game (thus probably the name, it resets you brain)The positive points are:+ Nice graphics and art+ Interesting evolving weapons (similar to Bioshock)+ It is not "a modern realistic military shooter"In the end, I would recommend this game for those who want a challenging scifi shooter that puts you in a disadvantage all the time. If you just want to kill waves of enemies, play Serious Sam instead.. This game remains one of the best and most energetic shooters on steam. Worth picking up and playing through. This game does not waste your time.. This is a fun, action orientated FPS game. Shoot hordes of robots with energy and ballistic weapons, flip the switch to open the door to the next set of robot packed rooms.Nice graphics, fluid gameplay. The weapon upgrade tree adds a little interest to the game in the form of progression and provides an incentive to find the hidden areas to upgrade your weapons faster.Runs very smoothly in 4K and has a wide range of video customisation settings.. this game is a solid 7/10. is it the greatest FPS ever? no. but grab it on sale when it's half off or something and it's absolutely worth it. it's got cool visuals, interesting weapons and enemies, and provides enough of a challenge not to get boring. movement can be a little clunky and the level design can be frustrating, and the story is basically non-existent, if you care about that, but if you're looking for a fun sci-fi shooter, go for it.. Hard Reset is a game that very clearly sets out to evoke the more generic and traditional FPS style of yesteryear with the visuals aesthetic of a more modern game. It does that pretty well and it's a fun and enjoyable game, but it fails in a few areas that are somewhat glaring, and it does have it's problems. If you're about to stop reading this review because I'm not going to be 100% positive about this review, well, that's your perrogative, but I'm not saying it's by any means a bad game. It's a good game, bordering on great, but it has some foilbes that hold it back from true excellence.The aesthetic of the game is probably one of the parts it really does very well, and it extends entirely through the game. It has a very heavy cyberpunk aesthetic, loading screens are hidden behind very artfully done comic book intermissions, and the visuals of the game are absolutely gorgeous. It has an actually fairly strong story for a FPS (which .. admittedly isn't saying much), and things thematically are pretty strong and engaging. However, there's two fairly large problems with this aesthetic and both of them essentially boil down to making things hard to distinguish. First of all, having robotic enemies in a game level that largely involves a lot of technological set pieces makes it very difficult to distinguish enemies at a glance. Compare this to something like Painkiller or Serious Sam where the enemies are relatively speaking very easy to distinguish from the scenery. Also, having electrical particle effects for hit confirmations on enemies when the destructible environment pieces also give off the same or similar particle effects make it difficult to say whether you are hitting an enemy with your shots, or the environment. The two guns in their different modes also are difficult to distinguish what mode they are in just by looking at them. They do have differences in the modes, but they are subtle and hard to tell at a quick glance.The gunplay is simultaneously a very strong element of the game but also very disappointing. The fact that the two weapons in their different modes handle so well, with a tangiable feel of weight, satisfying visuals, and good sound assets, only serves to accentuate my disappointment and frustration with them having the two weapon mode system. I don't feel the system adds anything to the game of value in this case. In some games with a two weapon system what you have is a large weapon selection and you have to choose the two of them that you feel best work for the tactical situations and enemies that you will be facing. However, with all the different modes available at all times, I kind of am left in agreement with TotalBiscuit's comment in his first impressions that it seems like they used the two weapon mode so that they didn't have to create a series of different weapon models. It's unfortunate. These weapons would have been easier - and truer to the 'old school' FPS, if they were simply seperate weapons.The level design is a fairly strong aspect of the game, with lots of areas to explore and a large amount of secrets to find in each. I like the feeling in several of the levels that you are actually in coherent areas which actually make sense in canon as well; for example one section being a little shanty-town of trailers where people live. It evokes memories of the level design of Duke Nukem 3D, which is a comparison I make as highest praise, as that was a high point in FPS level design. The Levellord was a master of the craft.One thing that bears touching on to is that the overall pacing of the levels and the game in general is executed tremendously well. There's a feeling of momenteum to the game that keeps things going at a decent clip unless you pause to go rummaging and every time I would think to myself that the enemy variety is thinning out there'd be a new enemy, and every time I started feeling comfortable with the level of difficulty the game would ramp it up again.All in all a very well-crafted game with a good theme let down by a couple of fairly large issues that don't stop it from being a very good game and well worth your time and money.
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Hard Reset Extended Edition Free Download
Updated: Mar 23, 2020
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